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Greetings everyone! I'm working with TPMS meshes for FEM modulation and I've been trying to generate tetrahedral meshes from triangular meshes using Trimesh method gmsh.to_volume(). I was successful i…
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possible solution from recast: steps 3 to 5 of https://9631ec60-a-62cb3a1a-s-sites.googlegroups.com/site/recastnavigation/MikkoMononen_RecastSlides.pdf
* watershed partitioning to find regions
* con…
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seems like it has been moved to material.py
https://github.com/mikedh/trimesh/blob/3.0.9/trimesh/visual/material.py
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### Godot version
4.0 dev
### System information
Windows 10, Vulkan, RTX2060(Mobile), 471.41
Edit - Commit hash: 2d1699ef82a29ef65d810194ee76dddc0d9e0389
### Issue description
Collisio…
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As we are adding multiple types of meshes (from EdgeMesh to polygonal meshes) it doesn't make sense to have so much code that only switches between TriMesh and TetMesh. There are several cases where w…
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Hello, Thank you for the amazing work. I would like to know how can I export the output .npy meshes into .obj, .npz or .pkl format? I would also like to know if the output .pkl file would follow the s…
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### Description
The optimisation introduced in #1067 and specifically the [if clause](https://github.com/colour-science/colour/blob/9c36d3b299c1e8fde5589a557d5ed2878f2be1f0/colour/utilities/array.p…
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This line appears to be the issue:
https://github.com/kevinzakka/obj2mjcf/blob/main/obj2mjcf/_cli.py#L376
Trimesh is generating an mtl file called `material.mtl`, maybe this changed.
This is mi…
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Currently, Appearances are applied to whole Geoms! For example, there is no way to apply different Materials to different Faces in a Trimesh. A Trimesh should be made of Faces and Appearances should b…
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I am trying to render the object mesh onto the image based on 3D object template, obj_pose data, and camera intrinsic. It seems that camera intrinsic is correct as I can render hand mesh correctly on …