-
```
Searching for X3DAudio1_4.dll or xapofx1_1.dll and winetricks
shows that a number of games need those dlls. They're probably
in the directx runtime, it might be easy to add verbs for them
that ju…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…
-
Hi everyone
During the start with the following command : `./run` , i get these errors :
```
kevin@kevin-Lenovo-Flex-2-14:~/openage$ ./run
INFO [py] No converted assets have been found
media conv…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…
-
```
Hi,
I am using the X3DAUDIO namespace of the March 2011 release of SlimDX and
trying to get the matrix coefficients to calculate, but I am getting a result
of 0 for each of my speakers.
…
-
```
Hi,
I am using the X3DAUDIO namespace of the March 2011 release of SlimDX and
trying to get the matrix coefficients to calculate, but I am getting a result
of 0 for each of my speakers.
…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…
-
```
It'd be super swell if you could include VS2008 project and solution
files. I use visual studio 2008 exclusively and I have to use the svn
code in order to get a 64-bit version of SlimDX up and…