-
The question is the same for all external dependencies, but solution could be different depending of the third-party library usage within OCIO.
OCIO has three main types of third-party library depe…
-
### Problem
We currently don't have a standard way for shaders to access random-number-generation facilities build into a renderer. The closest we have is noise functions, but in sample-based numeri…
-
**Version**: Gaffer 1.0.2.1-linux (e.g. 0.47.0.0-linux)
**Third-party tools:** List any third-party tools in use (e.g. Arnold, Tractor)
**Third-party modules:** List any third-party Gaffer modules i…
-
Our Conan recipes don't preserve DSO symlinks when a package is installed.
```
def deploy(self):
self.copy("*")
```
should be:
```
def deploy(self):
self.copy("*"…
-
Hi,
I'm trying to compile it (to use it in the usdOpenAssetIOResolver) for Rocky 9.
I cloned and compiled each dependency, but I can't find a way to get the linking working.
I also tried to use th…
-
### Please share any additional details on this topic
[CLOTributor](https://clotributor.dev/) is a tool from CNCF to help developers find ways to contribute to projects. Currently, CNCF, LF AI and Da…
-
Hi
I have found a case when the _MaterialX_ importer gets a different visual result than _MaterialXViewer_. However, It's a bit of an edge case and I can't find a precedency in the MaterialX specs …
-
I may be misunderstanding how to use these images, but when checking inside aswftesting/ci-vfxall image there are a couple of incomplete pieces relating to OCIO. The same issues noted blow are also tr…
-
GHA runners now install up-to-date buildx plugin, may no longer be necessary to install it in our workflows
-
I have a few questions (motivated by partial ignorance rather than suggestions):
1) In a table as below, the CoC is hard-coded to produce the DOF table.
[cooke-cinematography-lens-depth-of-field…