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Everything checks fine when running emuhawk but [FAIL] Visual C++ 2012 Runtime sees to fail and won't let me start.
Already tried to manually uninstall everything and run the preq again.
Firewall an…
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When using Bizhawk (and GLideN64), the N64 logo in the PAL (E) version of Banjo-Kazooie exhibits flickering (this is not an issue with the NTSC version of the game). Disabling framebuffer emulation fi…
ghost updated
5 years ago
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```
What steps will reproduce the problem?
1. Try to start Mortal Kombat II Special or Mortal Kombat III Special, or
Mortal Kombat 3 - Special 56 Peoples on Bizhawk.
2.
3.
What is the expected outpu…
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```
1.7.4
Got this error when I tried to play back a movie, after I had just stopped
recording one:
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie…
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```
1.7.4
Got this error when I tried to play back a movie, after I had just stopped
recording one:
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie…
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Below I've noted two new issues I came across with Intellivision games in BizHawk 2.8 that I hadn't noticed in previous versions:
1. The AI for some games does not work correctly anymore:
- In Adv…
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If I loaded the script the OOT starts to lagg if the resolution is higher then 480x360.
Are there any configs to set to get a better performance? Without the co-op script loaded it runs without pr…
Rauca updated
5 years ago
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```
What steps will reproduce the problem?
1. Try to open a ROM of Shining Force Gaiden - Final Conflict
2.
3.
What is the expected output? What do you see instead?
The game is supposed to start, it …
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```
What steps will reproduce the problem?
1. Open a Saturn Game with OpenGL mode set to true.
2. Reboot the core.
3. Error
What is the expected output? What do you see instead?
A core accepted the r…
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```
What steps will reproduce the problem?
1. Have a selection of movies in the movies folder
2. 10 is enough, but the more you have the easier to trigger the bug
3.
What is the expected output? What…