-
A function where Blockland can call the Discord bot to manually apply/remove an existing role, a role tag that already exists on your Discord server, to any specified Discord users on your Discord ser…
-
I'm getting a bunch of errors after I open the Blockland Glass Prefs' graphs tab. It's trying to call a non-existent function (mRound) while it does its animation. The actual function's name is round(…
-
Haunt mode uses a separate timer defined in render.cs on line 196 rather than the proper one in ai_main.cs on line 116
The proper timer is only used 50% of the time as if the bot were in regular mo…
-
Replication:
1. Obtain a save with shrines placed by several other users
2. Replace temp.bls (base/server/temp) with this save
3. Launch a dedicated server, join, and type /reloadBricks
4. Place s…
-
Got a blank message from my friend before he shortly joined a server. He never actually sent a message or anything, but it seems like it was supposed to display a server join message? I couldn't take …
-
When you alt tab to check something and goes back to blockland, it just doesnt opens the glass menu anymore, however, noftications still works fine.
i don't know if it's a known bug, just leaving i…
ghost updated
7 years ago
-
There's no point in showing the Blockland name and ID on the profile page when the user has neither.
-
opening the second page in the Blockland Glass mod manager will open a non existent add-on(?, not sure if this is a page considering it says "No Add - Ons found") named whatever board ID you're browsi…
-
since the v8 engine can reference objects and items in c++, how are we going to hook it into the game? is it possible to use sigs entirely and hook functions once in (i.e eval, etc?)
-
I consider that we should change the way awake status is triggered by using the traditional way of detecting whether a user has had any recent activity (keyboard, mouse) in Blockland and setting their…