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LakeYS
/
blockland-render
A survival horror mod for Blockland that introduces Render, a mysterious entity that haunts the game.
MIT License
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client.lastEvent does not account for schedule delays
#82
LakeYS
opened
3 years ago
0
Players do not die to Render when in a vehicle
#81
LakeYS
closed
4 years ago
0
"Transform chance at spawn" pref does nothing
#80
LakeYS
closed
4 years ago
0
Death board can be seen when using an invisible ground
#79
LakeYS
closed
5 years ago
0
Add-on stays enabled after changing game-mode
#78
LakeYS
closed
5 years ago
0
"Disable Lights" pref does not turn off lights for attackers that are currently active
#77
LakeYS
closed
5 years ago
0
"ai_main.cs (184): Unknown command hAvoidObstacle" in version 20
#76
LakeYS
closed
5 years ago
1
"Detector brick (x) does not exist!" after placing two detector bricks and deleting the first
#75
LakeYS
closed
6 years ago
0
Events to increase and decrease detector levels (rather than only being able to set it)
#74
LakeYS
closed
6 years ago
0
Event to become an attacker
#73
LakeYS
closed
6 years ago
0
Consider making passive attackers influence the detector value
#72
LakeYS
closed
6 years ago
0
Allow players to configure the detection level for detector bricks
#71
LakeYS
closed
6 years ago
0
Preference to disable events and mini-game configuration
#70
LakeYS
closed
4 years ago
1
Network latency affects death screen for non-local players
#69
LakeYS
closed
5 years ago
0
Glitch Shrine support for Support_Rendermen
#68
LakeYS
opened
6 years ago
0
"Transform chance at spawn" preference shows up twice
#67
LakeYS
closed
6 years ago
0
Death mount slides on sloped bricks, terrain, and maps
#66
LakeYS
closed
6 years ago
0
Spawning: %sA and %sB Offset can cause lines to move through bricks
#65
LakeYS
closed
4 years ago
1
Implement a preference to disable events and Slayer mini-game configuration
#64
LakeYS
closed
4 years ago
1
Death mount does not de-spawn when players disconnect while frozen
#63
LakeYS
closed
4 years ago
0
Sunflare is visible behind the 'death board'
#62
LakeYS
closed
5 years ago
0
Package onRemove instead of using Render_DeleteR() for deleting bots
#61
LakeYS
closed
6 years ago
0
Render does not spawn at coordinates above ~10,000
#60
LakeYS
closed
6 years ago
0
Convert ai_spawn.cs into a resource script for use in other add-ons
#59
LakeYS
closed
5 years ago
0
Event to spawn Render
#58
LakeYS
opened
7 years ago
0
Unfreeze a player if they equip the admin wand
#57
LakeYS
closed
7 years ago
1
Admins can unfreeze any frozen players by typing /clearbots
#56
LakeYS
closed
6 years ago
0
"Freeze" objects occasionally get stuck
#55
LakeYS
closed
6 years ago
0
Haunt mode uses a different timer
#54
LakeYS
closed
7 years ago
1
Console errors when launching without Slayer installed
#53
LakeYS
closed
7 years ago
0
Allow hole bots to target Render (possibly with event toggles)
#52
LakeYS
closed
7 years ago
0
Add server-wide pref to disable Render events and slayer config
#51
LakeYS
closed
7 years ago
0
Add event for the 'attack mode' pref
#50
LakeYS
closed
7 years ago
0
Implement passive mode
#49
LakeYS
closed
7 years ago
0
AI Movement: Detect when a player goes through a teleporter
#48
LakeYS
opened
7 years ago
0
Bots should automatically clear when spawnrate is set to 'disabled'
#47
LakeYS
closed
7 years ago
0
Fix whiteout damage resetting to 0 if player doesn't die
#46
LakeYS
closed
7 years ago
0
When Render takes damage (from weapons), there should be some form of visual indication
#45
LakeYS
closed
7 years ago
1
Implement mini-game events for configuration
#44
LakeYS
closed
7 years ago
0
Ensure that 'killing a bot' points do not apply to Render (for both vanilla and Slayer minigames)
#43
LakeYS
closed
7 years ago
0
Slayer: Add 'points for killing Render' pref
#42
LakeYS
closed
7 years ago
0
Existing bots do not change datablock if tag mode is toggled
#41
LakeYS
closed
4 years ago
1
Glitch gun appears in the wrong position in first person
#40
LakeYS
closed
7 years ago
0
AI Spawning: Branches should be prioritized by distance for balance
#39
LakeYS
closed
7 years ago
0
Add a pref to allow attackers to be killed
#38
LakeYS
closed
7 years ago
0
Detector gets stuck at a state above 0
#37
LakeYS
closed
7 years ago
0
Observer bots can be viewed in third person
#36
LakeYS
closed
7 years ago
0
Players can get stuck frozen if the attacker freezes them and de-spawns around the same time
#35
LakeYS
closed
7 years ago
0
Glitch detector datablock causes a console error when the add-on loads
#34
LakeYS
closed
7 years ago
0
Render plays the mount sound when freezing a player
#33
LakeYS
closed
7 years ago
0
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