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Highlights (suggested)
- Upcoming change of (emoji) use in library props
- Data Viz color palette blog
- TBC
```[tasklist]
### Light/Dark
- [x] Card #3875
- [x] (merged but hidden) Static List #41…
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In tests/common/snappi_tests/snappi_fixtures.py file, the asic_port_map is hard coded to two asics.
Following code needs to be enhanced to generate asic_port_map based on DUT.
```
def get_multi…
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>> might need regex to parse/remove markdown description
>Is it the same as this issue? https://github.com/kodadot/workers/issues/209
_Originally posted by @Jarsen136 in https://github.com/…
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### Tested versions
Found in Godot 4.3
### System information
Godot Engine v4.3.stable.official.77dcf97d8 - Vulkan Not Supported
### Issue description
Once I try and load up my game fil…
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we 404 on no card which is sensible. But we also 404 on the persistence record
`(api/let-404 [persisted-info (t2/select-one PersistedInfo :card_id card-id)]`
We should just 204 there if it isn't…
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# Info Card: Store Framework's call to action
## :sparkles: **Branch:** infocard
## Introduction
A store needs a good *home page* to engage users, increasing session time and therefore conversion …
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# Info Card: o call to action do Store Framework
## :sparkles: **Branch:** infocard
## Introdução
Uma loja precisa de uma boa *home page* para manter a atenção do usuário, aumentando o tempo de ses…
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# Info Card: el call to action de Store Framework
## :sparkles: **Branch:** infocard
## Introducción
Una tienda necesita un buen *home page* para mantener la atención del usuario, aumentando el tie…
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# Info Card: Store Framework's call to action
## :sparkles: **Branch:** infocard
## Introduction
A store needs a good *home page* to engage users, increasing session time and therefore conversion …