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You should be able to provide a GeoJSON representation of a shape (string or instance of a class) to create and place ARAnchors representing that shape in the real world. Shapes like points, lines and…
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MarlinFX provides nonAA Marlin renderers that can be backported into Marlin to replace native java2d renderers (C) that suffers from 2 problems:
- missing clipping
- slow sort algorithms for complex …
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The issues was originally intended to discuss issues related to generation of flat roofs.
However the issue has been used to discuss the general principles of operation of the addon and Geometry Node…
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Im currently working a 3DS app and there is no complex shapes yet so i had to use lines. While using the draw line function i saw that the lines where changing thickness. If there is something i misse…
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This follows previous discussion at https://github.com/openmicroscopy/design/issues/88
Instead of needing to enter a different view or mode to "propagate" shapes to multiple planes, we can select a…
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- Related to https://github.com/blackears/cyclopsLevelBuilder/issues/14.
Currently, lightmaps can't be baked on a Cyclops level (although VoxelGI, SDFGI and ReflectionProbe all work as expected). T…
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There is a plugin called Shapes Generator which works really well, but i was thinking if there could be a 3d shape generator for stuff like spheres? I've seen some mods have spheres and cones and they…
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## Bug Description
Models exported with `torch.export.export`, saved, loaded and then compiled with `torch_tensorrt.dynamo.compile` cannot be loaded with `torch.export.load` with error:
```
W…
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Since elasticsearch 1.x does not return shape fields from the index, only from source, the current EntityDao cannot build a Way using the results of _buildMultiGetRequest_.
Choices are to fetch the…
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### Describe the project you are working on
Top Down Shooter with Modular Asset Kits
### Describe the problem or limitation you are having in your project
I can easily create complex collisio…