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Hi, I wanted to generate a custom dataset with the script for icbin-BOP-Dataset. I followed the instructions as seen [here](https://github.com/DLR-RM/BlenderProc/tree/main/examples/datasets/bop_challe…
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With build b0d5562 the videos are not upscaled and stay on the native resolution.
However I would expect if the internal resolution is increased a nearest neighbour or bilinear upscaling for the vide…
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Hi, I'm using NRD and in my path tracer and am having an issue with translucencies. I have some torch flames with 0-1 alpha transparencies, which are noisy in the output.
Here's what I see, post d…
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Nice work!
I want to train GAN2GAN for the BSD dataset? How to generate a training dataset? Thanks!
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Hi, I'm having an issue with Reblur Checkerboard with DLSS and was wondering if it's a known issue or if there's a fix for it (something to do with viewport jittering scale factor?)
It makes sense …
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Your paper says you have also replaced the NLM denoiser with non-linear TV and DnCNN denoisers. How should the code de updated then?
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Integrate https://github.com/GPUOpen-Effects/FidelityFX-Denoiser to replace the custom denoisers for raytraced shadows and reflections
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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Hi, thanks for your work and the pre-trained model. Two questions not really related to the repo itself.
1. Regarding architecture, have you experimented with more cascading levels/steps (say, 3-st…
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Need to compile the model into it, but also should it be in a different repo? If so we need to scrub the history here or decide what to do about that