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**Device Information | 设备信息**
```shell
.,+t***********z\
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# Remote Git Repository as Source for Plans and Devices
## Background
We introduced a scratch area in https://github.com/DiamondLightSource/blueapi/pull/313 so that plan/device code could be loa…
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### ⚠️ Before posting ⚠️
- [X] This is a **bug**, not a question or an enhancement.
- [X] I've [searched for similar issues](https://github.com/nextcloud/android/issues) and didn't find a duplicat…
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**Function used**
zosmf("zosmfzos1") {
**writeFileToMember** dsn:"${zos_userid}.${ptf}.${comasmpgm}", member:"SUMMARY", **file:"summary.txt"**
}
**Nod…
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Hello,
I think i followed all steps to create a server on my windows PC with multiplayer.txt, then create a modified app and hosts file on my android device. I opened TCP and UDP ports in my router…
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### Debug mode
- [X] I have enabled debug mode
- [X] I have read [checked the Common Issues page](https://snipe-it.readme.io/docs/common-issues)
### Describe the bug
Can not authen LDAP
" 500 Serv…
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### Reproduction steps
When running test MCORE_FS_1_4, we start two Matter devices (Lighting Example and Fabric-Bridge) using the same passcode, and attempt to distinguish them using the discriminato…
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Is it possible to enable Mutual SSL Authentication between server and device. As per WSO2 docs, this feature is available but the not the default way. Currently the server is using a one-way authentic…
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Is it possible to enable Mutual SSL Authentication between server and device. As per WSO2 docs, this feature is available but the not the default way. Currently the server is using a one-way authentic…
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### Tested versions
GoDot Engine 4.3
x86_64 · 64 bit · 15 August 2024
### System information
Windows 10
### Issue description
This is the 1st time I use Godot, I never installed it before.
I'm…