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**Godot version:** 3.0.stable.official
**OS/device including version:** macOS Sierra Version 10.12.6, Intel HD Graphics 6000 1536 MB (Newest MacBook Air, 13-inch)
It seems that curre…
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Can't create a new scenario:
```
2019-02-10 18:56:50,495 domogik-scenario INFO Create or save scenario : name = '0', id = '0', json = '{"type":"controls_if","id":"aA=qW-_fPa$3.hNCQkJG","IF0":{"typ…
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The healthbar in ENIGMA is filled right to left while if I draw a healthbar in GM8 it's filled left to right. Press left to decrease health and right to increase health relatively.
Download Healthb…
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I noticed that the drag and drop action from transforming a sprite does not work with fractional x or y scale values. I can only specify whole numbers and anything between 0 and 1 makes my object's sp…
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I've already deduplicated `screen_redraw` in #1311 but `screen_init` still needs to go that way.
First of all, I'm not even sure the purpose of `screen_init` when we already have both `EnableDrawin…
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(Posted by [time-killer-games](http://enigma-dev.org/forums/index.php?action=profile;u=524) on the ENIGMA forums)
~~For the default compliance mode, (GMStudio compatibility), working_directory, pro…
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Dang, Tino, back at it again with the GitHub error report. Dead meme asides, you've heard me correctly. I'm trying to play a .gmk file, but the compile failed at the C++ level. This is my first time u…
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Alright, so after #1454 was merged, this game has really only one bug left. Despite having generic matrices since #1396 using GLM, there is a single transform bug left that I have found. In the Wild R…
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I used a random function to generate color for curves. It seems that when I use:
color=random_integer(16777216);
I get only variations of dark blue. When I use this:
color=random(0xFFFFFF);
I get vari…
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Is there any particular reason why we're using LodePNG? It's abandoned, slow and is often not on package managers. I'm currently trying to get LibEGM and Emake compiling on MacOS and this is one of th…