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Workflow
## Step1
![image](https://github.com/godotengine/godot-proposals/assets/49812372/44bc3742-3ca2-43a7-8c10-224aaed1d4cb)
```
mermaid
graph TD;
addons/Addon1/Addon1.gdexten…
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**Describe the bug**
The terrain does not appear in the viewport, but I can still manipulate it using the Terrain Editor. I am using the "Heightmap Plugin" addon with Godot 3.5.3.x on Windows 10.
Er…
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### Godot version
4.2.dev4
### godot-cpp version
master
### System information
Windows10
### Issue description
While developing my library, I crashed and I'm attempting to reopen my editor with…
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Not sure what else to add, besides that I have zero experience with Git and that the issue is likely on my side.
Additionally, going into Project Settings>Plugins and clicking Enable gives the follow…
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Hey again!
This is my configuration:
```
pass_tests:
name: Passing GUT Tests
runs-on: ubuntu-latest
permissions: write-all
steps:
- uses: actions/checkout@v3.0.2
…
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`InputSender` is a variable in `GutTest` which refers to an anonymous class in `addons/gut/input_sender.gd`. Since this class has no name, there is no way to refer to it in a static typing context, re…
ghost updated
1 month ago
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When I just run and exit project(even when open it inside editor), then app leaks a lot of nodes.
It can be shown when running Godot with verbose flag `godot -v`
Example of some leaks:
```
Resou…
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Godot version: 4.2.1.stable non-mono
**Describe the bug**
Just FYI Installing LimboAI and Beehave together in the same project do not play nicely with one another. I was hoping to compare performa…
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### What Happened
I was following along with our own [Block Coding pong tutorial on YouTube around 2:54](https://youtu.be/WlUN7Zz0Djg?si=kic2i7PvVBJ9MCDf&t=174), and noticed that file paths get reall…
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### Godot version
v4.2.2
### godot-cpp version
latest
### System information
Windows 11
### Issue description
Can you add some more details on how to build this addon?
It seems like it uses zi…