-
```
I'd like to build this on OS X (or consume a binary).
I've installed some of the dependencies through homebrew, and the version of
Gimp I have is the official Mac binary they provide.
At presen…
-
```
I'd like to build this on OS X (or consume a binary).
I've installed some of the dependencies through homebrew, and the version of
Gimp I have is the official Mac binary they provide.
At presen…
-
```
I'd like to build this on OS X (or consume a binary).
I've installed some of the dependencies through homebrew, and the version of
Gimp I have is the official Mac binary they provide.
At presen…
-
```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
-
```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
-
```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
-
```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
-
```
What steps will reproduce the problem?
1.Download gimp-normalmap-win32-1.2.2.zip
2.Extract normalmap.exe to GIMP plugins directory. Usually this directory is
located at "C:\Program Files\GIMP-2.…
-
https://github.com/Forceflow/libmorton
https://github.com/morton-nd/morton-nd
As possible helpers.
-
Shader error in 'Universal Render Pipeline/Custom/Clear Coat': redefinition of 'LightingData' at Assets/ShaderLibrary/CustomShading.hlsl(50) (on d3d11)
Compiling Subshader: 0, Pass: , Vertex progra…