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beyond-all-reason
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spring
A powerful free cross-platform RTS game engine
https://beyond-all-reason.github.io/spring/
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`Spring.GetCEGID("nonexistent ceg")` allocates a new ID
#1779
sprunk
opened
2 days ago
1
[low prio] Add some `/debugPieces` view
#1778
sprunk
opened
4 days ago
2
Mechanism to define priority fallback fonts
#1777
saurtron
opened
4 days ago
3
Crash on missing model doesnt produce a log
#1776
sprunk
closed
4 days ago
0
Convert LDoc to lua-language-server
#1775
rhys-vdw
opened
5 days ago
6
Add DEBUG_DRAW_QUADFIELD to draw some quadfield related helpers.
#1774
saurtron
opened
6 days ago
0
force RMLUI_TRACY_CONFIGURATION to fix generate issues with tracy
#1773
n-morales
closed
6 days ago
2
CMake Generate issues with multi-config and tracy enabled
#1772
n-morales
closed
6 days ago
2
Fix linux fontconfig
#1771
saurtron
opened
1 week ago
8
Consider improving raytrace return values
#1770
sprunk
opened
1 week ago
0
Out of map orders leniency
#1769
saurtron
opened
1 week ago
2
Migrate DebugColVol drawing to modern GL
#1768
lhog
closed
1 week ago
1
dollycam should respect the los when tracking units
#1767
loveridge
closed
1 week ago
0
De-GLU/GLUT the code
#1766
lhog
closed
1 week ago
0
Add sample shading for MSAA (better quality)
#1765
bcdrme
closed
1 week ago
2
Fix GuiTraceRay for radardrift
#1764
saurtron
opened
1 week ago
2
update dockerfile installed cmake version to 3.27
#1763
n-morales
closed
1 week ago
0
Bump cmake version to 3.27 and fix headless linking to GLEW
#1762
n-morales
closed
1 week ago
8
RmlUI Context handling improvements
#1761
ChrisFloofyKitsune
opened
2 weeks ago
0
CI should check luadoc errors
#1760
sprunk
opened
2 weeks ago
1
Another attempt at #1756
#1759
sprunk
closed
2 weeks ago
2
Dolly camera post-mortem review
#1758
sprunk
opened
2 weeks ago
1
Maybe fix #1756
#1757
sprunk
closed
2 weeks ago
2
Docs are not published due to unknown reason
#1756
lhog
closed
2 weeks ago
0
Autogenerated weapondefs docs don't handle `\n`
#1755
sprunk
opened
2 weeks ago
0
Should not GuiTraceRay for quads beyond the floor until the far plane.
#1754
saurtron
opened
2 weeks ago
13
Take radar error into account inside SelectCircleUnits.
#1753
saurtron
opened
2 weeks ago
4
Warnings cleanup
#1752
lhog
opened
2 weeks ago
0
GL cleanup
#1751
lhog
opened
2 weeks ago
0
camera handler must remove observer on kill
#1750
loveridge
closed
2 weeks ago
0
Switch to atlas indices for ground decals API
#1749
lhog
opened
2 weeks ago
0
add stringify functions to vector and matrix
#1748
loveridge
closed
2 weeks ago
1
NPOT and float textures are now mandatory. It's not 2008 anymore.
#1747
lhog
closed
2 weeks ago
0
Use cmake import targets part 2
#1746
n-morales
opened
2 weeks ago
0
Save and restore metalMap.
#1745
saurtron
closed
2 weeks ago
1
Save and restore metal extraction map.
#1744
saurtron
closed
3 weeks ago
5
Fix saving state after /iconshidewithui
#1743
saurtron
closed
3 weeks ago
1
Fix leaks inside ProfileDrawer and TimeProfiler.
#1742
saurtron
opened
3 weeks ago
3
Fix Game.cpp two draws per minute when minimized.
#1741
saurtron
closed
2 weeks ago
3
Unloading: extract transportee choice to a function
#1740
sprunk
opened
3 weeks ago
0
Check the "crash on model load fail" feature
#1739
sprunk
closed
2 weeks ago
2
Icon atlas v2
#1738
lhog
opened
3 weeks ago
0
Use cmake import targets part 1
#1737
n-morales
closed
2 weeks ago
2
Add unsynced `wupget:FileChanged(path)`
#1736
sprunk
opened
4 weeks ago
0
Restore missing `Spring.GetFeatureSelectionVolumeData`
#1735
sprunk
closed
2 weeks ago
0
update README branch reference
#1734
n-morales
closed
1 month ago
0
Feature: register new lua function `DrawBuildSquare` to show build squares on custom building commands
#1733
aurelienlt
opened
1 month ago
28
Pathing issue - Commander walking in circles trying to assist lab [105.1.1-2590-gb9462a0]
#1732
Rippsy
opened
1 month ago
2
Put `Game.gameSpeed` in `Engine.` too
#1731
sprunk
opened
1 month ago
1
Add new Docker based build system
#1730
p2004a
closed
1 month ago
2
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