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Hi, thanks for this lib. However I encountered weird issue when using it.
This is because you are using real.lerp which is not a normal linear interpolation, see Interpolation.wurst
real.lerp is a …
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Hi All,
I'm puzzling the last issue before I package the allsky camera and put it outside, I have installed Thomas's website on the Pi3 I'm using and made appropriate changes to ftp script, but th…
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Hi @stegu @ijm
Any chance I could beg for your help on this one? We're having trouble making bumps w/ perturbed normals in babylon.js, would be grateful for your expertise. Here is the discussio…
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These issues must be resolved to be compatible with Python 3.9:
- bezier dependency has no binaries for 3.9
- replace with https://github.com/torresjrjr/Bezier.py?
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**Edit**: the current…
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In current master the alpha output of the color combiner is blent with memory alpha using the same source factor and destination factor in OpenGL's color blend equation.
I believe angrylions softwa…
ghost updated
3 years ago
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`ascent@0.7.0` build fails when using `vtk-h@0.7.1` using:
* `spack@develop` (7febe23ebcb33932661b6736be87969e465f867e from `Wed May 19 14:05:24 2021 -0700`)
* Ubuntu 20.04 GCC 9.3.0
* Ubuntu 18.04…
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It is known that simplex noise is used in landscape generation. But your example image looks rather like a white noise.
Can you change it to a better image, so game developers can trust this lib is…
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` scons platform=x11
scons: Reading SConscript files ...
Enabling ALSA
Enabling PulseAudio
Enabling udev support
Checking for C header file mntent.h... yes
scons: done reading SConscript files.
…
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Is there any way to get tiled, periodic noise? Any way to add an eval6D? Which could be used to created tiled 3D noise via sin/cos?