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This is a great tool to keep in the belt! I came across if when trying opencomposite on a openvr mod of deep rock galactic. That works, but controller offsets (pitch) are way off. Is there a way to ma…
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Elite Dangerous: In Windows 10 and 11 it runs fine using DX12 with openvr_fsr v1.3. Any version beyond this, openvr_api.dll is not loaded and Elite runs in pancake mode (no VR). Not checked if **panca…
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Reading the console log I have open during the running of the game says that openvr initialized but then a few seconds after that, the game will close.
My guess is I'm just doing something wrong, any…
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Hey,
I'm one of the maintainer of https://github.com/rust-openvr/rust-openvr
I stumbled by chance to your repository.
I don't think it's necessary to have two different repo for one binding, our goa…
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SteamVR also supports Linux. Please add an `OpenVR_FSR.so` option in addition to `OpenVR_FSR.dll`, with standard Linux library paths.
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Several weeks ago, the OpenVR advanced settings simply dissappear from the SteamVR. Before I had to press the joystick button in my Samsung Oddyssey and the menu was there. Now there is no way. I've t…
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if the events have already happened....
i'm unable to get this working...
```
static uint controller_state_size = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(Unity.XR.OpenVR.AP…
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The Vive chaperone is pretty dang bright by default. Is it possible to control its sensitivity (motion required to activate) and overall brightness? Maybe we'd need to drop down to OpenVR via some get…
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This is a known issue. It may be related to the driver. Will investigate.