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YEAHHH 100th open issue so far
Right now, most of my guns (heh, I remember that pulse rifle I made that recoiled down) recoil straight up. It's a little too easy to control, but if I set the recoil r…
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How do you get the coordinates? It is to know the new ones and make a pull request
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Works great until I add recoil as a dependency
Repro steps:
1. Run `yarn add recoil` inside of /apps/xpo
2. Add a `` wrapper for the whole app, before the NavigationStack
3. Run the app. Get thi…
amhed updated
2 years ago
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I've been working on a mod which would dynamically pick an appropriate stagger animation when a character gets hit-- the idea is that the character will stagger proportionally to who/what hit them, an…
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I tried utilizing Recoil's recoil-relay to be able to link Recoil atoms/selectors to Relay's store. Upon following Recoil's recoil-relay steps for doing so ([click here](https://recoiljs.org/docs/reco…
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I have deployed twenty using containers (but not using docker-compose). Here's an error I am getting once in a while:
```
Unexpected Application Error!
Scope id is not provided and cannot be foun…
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**Scenario:**
1. Log in
2. Go to Settings > Data model > any object
**Actual:** There's error in devtools
![image](https://github.com/user-attachments/assets/0a13a71f-803d-403c-9ea4-de4311cc16c…
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Hi maxsu. I'm not sure if this is the intended behavior, but I assume it is not. There is a soft incompatibility between Maxsu's Block overhaul and [Sekiro Combat S](https://www.nexusmods.com/skyrimsp…
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If freelook is active, viewmodel recoil is overwritten by the freelook effect. This can be easily abused to avoid having to recover from recoil.