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### The problem
When using an automation to lower the sound of my Linkplay device ( Through a Universal media player ), it disconnect with the following error:
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context manager error request…
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### Issue description
When the player enters the water and lands on the ground, an extra step sound is played.
### OS and versions
* PocketMine-MP: 4.0.0-BETA2 (git hash: 26e3280fea976b4ce634e076…
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There are several scenarios where the audio skips, glitches, loops, or sounds otherwise undesirable; most notably, while still loading with the Splash Screen.
Some potential players might not be pa…
adlai updated
1 month ago
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This is a summary issue of all exist POI (Point of Interest) related issues.
If everything is going well, will get them done and release them as 1.5.0 with
* #229
## TODO
* #231
* #157
* #…
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### Describe the issue
The cash register sound is played 3 times instead of one, when giving a rise to complaining personel. While this is a very small bug, it gives wrong feedback to the player thin…
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Drawing doesnt work after todays update. Players(red dots) dont show od overlay. A beep notification sound is working fine. Hope its not major issue and im waiting for fix :)
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My audio has been cutting out lately, all sound stops and any video players will pause. Audio will remain broken until I physically unplug the goxlr and plug it back in
I've tried looking at the lo…
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**Describe the bug**
Hello, even when I have doublejump allowed only in the region and I'm doing the cmd to disable doublejump on every leave:
console-command-on-exit: [/doublejump for …
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User-Friendly Messages: display a message on the screen that says "Player X wins!" or "It's a draw!" This makes the game experience nicer and more engaging.
Audio Feedback: Add a sound effect when …
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### Description
💡I would like to suggest a feature addition
1. Add volume thin bar under the timeline player
2. bass boost
3. Volume boost
4. Customized color your MINI PLAYER separately
5. S…