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I've been troubleshooting this one for a few hours now, and I'm at the point where I just need someone to take a look at this and make sure I'm doing what I think the README is telling me to do.
I'…
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Nice vite-plugin! However, I am having some troubles with it (and SVG in general, but that's a whole other topic).
In the automatically generated SVG spritemap the gradient is not displayed, not ev…
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### What is your question?
What does "Paths" do in source code? Does it like look for a specific file? Example:
gfDance.frames = Paths.getSparrowAtlas('ShadowBump');
gfDance.animation.addByPrefix…
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Hi, when setting volume on audio sprite, it is ignored first time when playing.
Test scenario (WebAudio):
1. create any audio sprite: ```let as = this.sound.addAudioSprite("MyAudioSprite");```
…
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I understand that you are able to colour an agent's perspective differently, and that this is used so that an agent always sees itself as the same colour.
Would you be able to do this for other obs…
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12.16.3
Hello everybody, been struggling for weeks trying to figure out a solution pour my problem, but unfortunately nothing been found helpful
Deprite the fact I increased the memory ---max-o…
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Hello, I'm using a plugin on a Vue 2 different projects and found that if I use a sprite in this format
```
```
then I can't create build and I get an error on Vue2:
`…
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Firstly, thanks for this plugin! Secondly, you'll have to forgive this ramble, as I'm new to `vitejs`.
I'm using `vitejs` as a development environment, but mainly to compile my javascript and sass.…
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**Describe the bug**
Running
`npx @wingsuit-designsystem/cli init -k vanilla-tailwind`
On either (using fnm to manage node versions)
* v16.20.1 lts-gallium
* v18.17.0 lts-hydrogen
**To Repro…
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# Implemented Feature
This is now implemented in Foundry VTT version 12 as part of the revamped `Sound` class. Example usage:
```js
const sound = new Sound("modules/my-module/sounds/my-sound.mp3");…