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foundryvtt
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foundryvtt
Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
https://foundryvtt.com/
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Fade-in not working for Sounds
#11856
rmasoni
opened
17 hours ago
0
Cannot switch A/V to use another connected USB camera
#11855
kristianserrano
opened
17 hours ago
2
Added `Token#movementAnimationPromise`, which returns the promise that resolves once the current movement animation has completed
#11854
dev7355608
closed
1 day ago
0
Added `Token#_getAnimationRotationSpeed(options: TokenAnimationOptions): number` and `Token#_requiresRotationAnimation(): boolean`
#11853
dev7355608
closed
1 day ago
0
`null` sight and detection mode ranges are now prepared to `Infinity`
#11852
dev7355608
closed
1 day ago
0
Refactored shape-related properties and functions from `Region` to `RegionDocument`
#11851
dev7355608
closed
1 day ago
0
Tokens now automatically rotate in the direction of movement if dragged or moved by keyboard inputs. The `autoRotate` update operation option controls this behavior.
#11850
dev7355608
closed
1 day ago
6
`TokenDocument#pauseMovement` now returns a callback that when called continues the movement, but only if all other continuation callbacks have been called of other `Token#pauseMovement` calls called at the same time. `Token#continueMovement` has been removed.
#11849
dev7355608
closed
1 day ago
0
Added `Token#_getDragWaypointProperties(): {action?: string, teleport?: boolean}` and `Token#_getDragPathfindingOptions(): TokenFindMovementPathOptions`
#11848
dev7355608
closed
1 day ago
0
Changed `PointSourcePolygon#origin` from `Point` to `ElevatedPoint`
#11847
dev7355608
closed
1 day ago
0
Changed the return type of `Token#findMovementPath`, which now requires a `result` property
#11846
dev7355608
closed
1 day ago
0
`x`, `y`, `elevation`, `width`, `height`, and `shape` fields of `TokenDocument` have been declared unpreparable fields
#11845
dev7355608
closed
1 day ago
0
Token drag measurements are now broadcast to other users
#11844
dev7355608
closed
1 day ago
0
Add `TokenDocument#move(waypoints: TokenMovementWaypoint | TokenMovementWaypoint[], options?: object): Promise<boolean>`, which moves the Token through the provided waypoints
#11843
dev7355608
closed
1 day ago
0
Deprecated the `teleport` and `forced` Token update operation options in favor of the new movement waypoint data
#11842
dev7355608
closed
1 day ago
0
Reworked the Region event data of `TOKEN_MOVE_IN`, `TOKEN_MOVE_OUT`, and `TOKEN_MOVE_WITHIN`. The `segments`, `teleport`, and `forced` event data properties have been deprecated.
#11841
dev7355608
closed
1 day ago
0
Deprecated the `TOKEN_MOVE` Region event in favor `TOKEN_MOVE_WITHIN`, which is only triggered for movement within the Region, but not when moving in or out. `TOKEN_MOVE` is no longer triggered.
#11840
dev7355608
closed
1 day ago
0
Deprecated the `TOKEN_PRE_MOVE` Region event, which is no longer triggered
#11839
dev7355608
closed
1 day ago
0
Changed the signature of `TokenRuler#_getWaypointLabel`, `TokenRuler#_getGridHighlightStyle`, and `TokenRuler#refresh`. Added `TokenRuler#_getWaypointStyle`, `TokenRuler#_getSegmentStyle`, `TokenRuler# _configureOutline`, and `TokenRuler#_configureDashLine`.
#11838
dev7355608
closed
1 day ago
0
Added `Token#updateDragRulerPath` and `TokenLayer#updateDragRulerPaths`, which update the path through the waypoints of the drag operation
#11837
dev7355608
closed
1 day ago
0
Added `CONFIG.Token.movement.defaultAction`, which is the default action of token movement waypoints
#11836
dev7355608
closed
1 day ago
0
Added `showRuler` update option that controls whether the ruler of the Token is shown during the movement animation. If undefined, the ruler is shown only if the movement was recorded in the history.
#11835
dev7355608
closed
1 day ago
0
Intermediate waypoints are now recorded in the movement history, which are the waypoints of grid spaces on the direct path between to waypoints. `TokenDocument#getDirectMovementPath` has been replaced by `TokenDocument#getIntermediateMovementPath`.
#11834
dev7355608
closed
1 day ago
0
The ID of the User that performed the movement is now recorded in the movement history
#11833
dev7355608
closed
1 day ago
0
Added `linkToMovement` update operation animation option that sets the animation duration of non-movement properties to the duration of the movement animation
#11832
dev7355608
closed
1 day ago
0
Added `mode: "replace" | "acquire" | "release"` option to `TokenLayer#setTargets`, which determines the targeting behavior of the provided target IDs
#11831
dev7355608
closed
1 day ago
0
Added `Token#_initializeRuler(): BaseTokenRuler | null`, which initializes the `TokenRuler` instance of the Token
#11830
dev7355608
closed
1 day ago
0
Changed the return type of `Token#constrainMovementPath` from `{reached: number, collision: ElevatedPoint|null}` to `{reached: number, terminalPath: ElevatedPoint[]}``
#11829
dev7355608
closed
1 day ago
0
Added support for pre-determined cost and custom cost function for each individual waypoint in `Token#measureMovementPath`
#11828
dev7355608
closed
1 day ago
0
Fixed deletion keys always being included in the diff returned by `DataModel#updateSource` even if the key wasn't deleted
#11827
dev7355608
closed
1 day ago
0
Expand `AbstractFormInputElement` and `DataField` form group/input generation as needs arise for `ApplicationV2` conversions
#11826
stwlam
closed
1 day ago
0
Utilize `DataModel.LOCALIZATION_PREFIXES` as part of `DocumentSheetV2` conversions
#11825
stwlam
closed
1 day ago
0
Some base document data fields minorly deviate from intent
#11824
stwlam
closed
1 day ago
0
Standardize grammatical number of document-related localization namespaces
#11823
stwlam
closed
1 day ago
0
Dependency Updates for V13 Prototype 2 Release
#11822
aaclayton
closed
1 day ago
0
Put TinyMCE on a deprecation path
#11821
aaclayton
closed
5 hours ago
0
Request: Add wildcard sound retrieval function
#11820
mkahvi
opened
2 days ago
1
Refactored shape-related properties and functions from `Region` to `RegionDocument`
#11819
dev7355608
closed
2 days ago
0
Feature Request: Ability to add/remove conditions to multiple tokens at once
#11818
cs96and
closed
3 days ago
1
Compendium UUID redirects don't work for roll tables
#11817
arbron
opened
3 days ago
0
Support a method for modules to use the `preImportAdventure` or `importAdventure` hooks to register workflows that can perform asynchronous pre-processing or post-processing of adventure data.
#11816
aaclayton
closed
3 days ago
0
Enact final deprecations to remove backwards compatible support for changes in V11 or prior which have reached the end of their deprecation period
#11815
aaclayton
closed
3 days ago
0
Function descriptions don't include default values
#11814
esb
closed
4 days ago
1
Properties of Game should not be writable
#11813
JPMeehan
closed
20 hours ago
2
Allow for an arbitrary UI element to include theme-specific boilerplate variables via use of the `.themed` class in conjunction with the specific theme to apply
#11812
aaclayton
closed
3 days ago
0
Synthetic actors with items that have active effects lose those active effects when the item is updated, in some circumstances
#11811
etiquettestartshere
opened
5 days ago
0
Consider allowing deferring roll evaluation for embedded tables
#11809
JPMeehan
opened
6 days ago
1
`util.isDate` reported for various modules at game launch screen.
#11808
farling42
closed
6 days ago
3
Have `ClientDocument#collection` return a `CompendiumCollection` for compendium documents
#11807
stwlam
closed
6 days ago
0
Player accounts are not restricted from using pause through the socket
#11806
MiniGrief
closed
1 week ago
1
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