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Hey there, I've been running into an issue with lighting and have been trying to narrow down what's causing it.
With all of my lights I've noticed that at certain distances they will start cutting …
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I'm working on an application that's supposed to be usable in both an XR and a non-XR mode. However
* If I run the application without setting up XR while SteamVR isn't running, I still get a dialo…
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Running Steam VR Beta 1.2.10, Unreal Engine 4.21.2 with some source changes to the SteamVR plugin (extended slightly to support knuckles). Using Knuckles EV3, with 3 Vive trackers.
The issue is tha…
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I have used OBS OpenVR plugin for a long time, and one thing I started doing about a year ago was using an image mask in obs and combining the two eyes for one view that looks a lot more natural other…
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https://github.com/ValveSoftware/unity-xr-plugin/blob/master/com.valve.openvr/Runtime/OpenVRLoader.cs#L259
When the project is built with IL2CPP, the thread OpenVRLoader.ManualFileWatcherLoop() nev…
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![image](https://user-images.githubusercontent.com/60267230/73085972-95bfa400-3ec7-11ea-909d-8cb4fbf4a575.png)
**ISSUE**: Well the error doesn't seem to have any implication in any behaviour, e…
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I tried with SteamVR disabled and only use OpenXR. That does not allocate anything. I then try SteamVR and then it allocates 1.7kb in a background thread
![image](https://user-images.githubusercont…
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The buttons to open the menu for the portal are not functional and nothing happens when you try and press them with any trigger, handpress or touching it with the other virtual hand.
Any tips on ho…
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Hi,
Coming from my original question: https://github.com/ValveSoftware/steamvr_unity_plugin/issues/56
I would like to ask you if there is any way to change the HDR Mode to R11G11B10 in the OpenVR …
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Thanks a lot for putting this together. Varjo just released 3.4 that includes the XR_HTCX_vive_tracker_interaction extension.
When testing the OpenXRViveTracker I have the following problem:
1) …