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It's rather odd, but after installing the 1.1.2+1.21+fabric version of the mod through ATLauncher (using the Modrinth release), the items are available but use only the Firework Star graphic, as seen …
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**Describe the bug**
I don't know if it also happens on Optifine but the Fabric equivalent [Entity Texture Features](https://modrinth.com/mod/entitytexturefeatures) (and the dependency Entity Model F…
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Currently, when a user wants to create a model with a default variant that hides certain parts and another variant that reveals those parts, they need to create their own transparent texture. This is …
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instead of using https://github.com/2003scape/rsc-c/blob/master/texture-pack/texture-pack.js to create atlases ahead of time, utilize https://github.com/vonhoff/maxrect-c (which uses a ported implemen…
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it would be nice to be able to use texture packs in parallel since in my experience it runs much better than mupen
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As per title, plus probably a "classic" option that appears by default in the texture pack section.
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![CrafterTexture](https://github.com/user-attachments/assets/88775b36-482a-4a83-9794-2555a6fdeb1e)
Thanks for helping me find Dark Mode last time. Great Pack but ihave some slight recommendations/e…
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## Description
I had the idea to make texture packs easier to add, i.e. like a Block or an Item to be able to add it directly in the Manager (Factory for block / item).
## Justification
Si…
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i have a well set up rig but when i enable the texture pack my fps drops to 10-15FPS (i usually have 60 -80FPS)
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```
Would be neat to load painterly, or default texture packs straight from a file
on SD card to make rendered closer to in‐game.
```
Original issue reported on code.google.com by `jdrinkwater` on …