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User report of Animator parameters resetting when calling BlendInController.
Requires replication and investigation.
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Unity recently mentioned in [an article on .net update](https://blogs.unity3d.com/2018/03/28/updated-scripting-runtime-in-unity-2018-1-what-does-the-future-hold/) that ideally libraries for unity shou…
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Hi there
Would really like to try your projects.
But with the newest Unity and ECS from today 2. of November it does not even compile :(
Please update it :)
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2022.2.1f1
* External Dependency Manager version: 1.2.175
* Source you installed EDM4U: .unitypackage
* Fe…
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To achieve a suitable user experience, we should take the perspective of the user in a specific scenario trying to a achieve a goal (which is for example developing a game or app). This enables us to …
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What are the states that must be saved if I were to save and then load the atoms and continue the simulation? I have tried saving `OldForce`, `Force`, `Position`, and `Velocity` with the "1d_mot" exam…
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The minimap has several function we have to consider:
- attacks and actions are shown with expanding circles (a green one)
- the maps have a very low refresh rate (probably due to performance)
They a…
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Hi,
in the firefox.desktop I added --private-window parameter to launch firefox directly in private browsing mode. It works with default gnome shell favourites bar but not in dash to dock.
Thanks …
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**Describe the project you are working on:**
A heavily animation-driven beat'em-up.
**Describe the problem or limitation you are having in your project:**
In Unity, I like to use [StateMachin…
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Comparison of SDF Quad and Unity Image (Rect 5×100)
![image](https://github.com/user-attachments/assets/12df8343-de02-4789-8bc3-e90283a11559)
![image](https://github.com/user-attachments/assets/36d0…