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Hello,
I'm trying to create an OpenGL/CL shared context buffer with glfx3.0.4.
When I call clCreateFromGLBuffer() function, it works fine, but the window position and mouse position shift to the top…
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After updating to 2024-09-03 I'm getting issues loading the mesa driver:
`LIBGL_DEBUG=verbose glxinfo -B` with 2024-07-31:
```
libGL: Can't open configuration file /etc/drirc: No such file or d…
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(following Nico - Sabrina 1:1 of March 13, 2024)
Updating the source of truth when obsoleting terms is cumbersome and prone to manual errors. We want to automate or semi-automate the process.
W…
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1. Why this library do not use vbo?
2. I am trying to use VBO in GPUImageView
```
// the init
[GPUImageContext setActiveShaderProgram:displayProgram];
glEnableVertexAttribArray…
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calling make-particle-system in the particle-gl example crashes the lisp system.
(particles) opens the gl window and it is responsive to keystrokes, but clicking in the window crashes the lisp pro…
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你好,我刚好遇到这方面的问题,想请教下。 你的这个工程里的FilterFBOTexture类,OpenGLES2和OpenGLES3版本的实现方式有区别,前者解绑了VBO,后者使用了VBO,是因为什么原因?
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I recently added the ability to create transform hierarchies on models in the SDK.
Specifically, [this PR](https://github.com/xeokit/xeokit-sdk/pull/1229) adds a new `SceneModelTransform` componen…
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Abstract OpenGL buffers into classes to allow for easy rendering
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I've been getting a strange issue when playing with VBOs enabled. I'm running pre3, but I have had this glitch since alpha8.
When VBOs are enabled, and I'm running Optifine, water will disappear, …
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Hi, I got the following error :
`Traceback (most recent call last):
File "/render.py"
rasterizer = GaussianRasterizer(raster_settings=raster_settings)
File "/fast_gaussian_rasterization…