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I want to apologize.
I may have been too quick with announcing the file format to be _finished_. I'm frankly overwhelmed with the attention this is getting. With all the implementations already ou…
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### Is your feature request related to a problem? Please describe.
Boarding is a simple activity, and while no one is keen to turn it into some damn mini-game, the current nature is such that there a…
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This was true in the original game as well. They were the worst faction bar none. Just like the original game, +1 ECONOMY doesn't really do you any good. You still have to go Free Market to get to …
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**Due date:** Monday, 2 May
**Background:** There are 9 videos linked below. Each video describes how a major company uses postgres, and covers some of their lessons learned. These videos were pr…
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Refer to https://community.openhab.org/t/too-much-time-before-a-sonos-thing-becomes-definitively-online/62214
For no observed reason, JuPnP seems to fail randomly and cause things to go offline…
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It feels like Combat Strength is useless now, I've had missile rovers dying while attacking formers, 1-3-1 defending vs 12-1-2 successfully, same with ships too, it's almost impossible to predict who …
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probably 1st thing I've encountered is long compile time of examples in release:
```
adsick@pop-os:~/Rust/Crates/bevy_retrograde$ cargo run --features ldtk,epaint --example epaint --release
Comp…
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The Bevy Renderer Rework is starting to stabilize and it is time to start planning how to upstream it! The intent of this issue is to track the work required to merge the renderer rework as soon as po…
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**EDIT: This design is outdated and no longer applies to the current RandomX version.**
Similar idea was originally proposed by @cjdelisle for a GPU miner, but I think it's more applicable for an A…
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This RFC is a proposal for changing the styling solution of Material-UI in v5.
**TL:DR; the core team proposes we go with emotion**
## What's the problem?
- Maintaining & developing a great…