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Hopefully this is the right ScarletUI from CurseForge :) Couldn't post my comment there so I found this from Google.
Hello! Found your addon a few weeks a go and have been really liking it! This hi…
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The prepatch fix works, thank you so much - however, I get lua errors when hovering over the debuffs on the frames, so mouseover tooltips are not working. Also, buffs are not increasing with the setti…
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Hello,
I saw this change in the change log of the newest update and I've been having the same issue:
"Fix Emphasized Aura moving slightly when a regular aura was added even when anchor was set to …
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## Issue Description:
I have the Cough Drops accessory, and whenever I am close to **a campfire** or **a sunflower** and then go out of its range, it gives me the temporary speed and damage boost tha…
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By niyo (30 April 2010 - automatically ported issue):
How it works at the moment:
You get friendly to everyone and nobody can atack you, all debuffs and buffs
stay on the caster and you can can…
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**[Original report](https://bitbucket.org/smolderforge/core/issue/237) by Darken_Ral (Bitbucket: [557058:31e8645c-27f9-45cb-b8e2-a7b9b61d07dc](https://bitbucket.org/557058:31e8645c-27f9-45cb-b8e2-a7b9…
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# Description
This feature is dedicated to the integration and **functionality improvement of the protagonist attack action using a sword-shield, item pick-up animation, and the effects of buffs/debu…
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**Is your feature request related to a problem? Please describe.**
While not a direct problem in the literal sense, a large amount of what's possible to modify is not present in the current iteration…
Fraxo updated
4 years ago
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The main issue here is that if you want to use the anchor BOTTOM LEFT for debuffs for example, like really BIG, and want to track multiple debuffs or whatever, it will just show 1 one debuff, the one …
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New council hero in memory of Matt McLelland and acknowledgement of of his contributions to Kohan.
Working idea (Fluke):
a competent general who's studies of the arcane art and sword coupled w…