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Hello community and developers,
I just came across a video which demonstrates 3D acceleration being available for windows on macOS qemu. Though it requires several additional resources and backends…
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```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
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```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
-
```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
-
```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
-
```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
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### Microsoft PowerToys version
0.64.1
### Installation method
PowerToys auto-update, Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
FancyZones
### Steps to reproduce
Expres…
-
```
What steps will reproduce the problem?
1. Start up the game with texmod, and hit run
2.
3.
What is the expected output? What do you see instead?
The game is running like normal, without the red t…
-
### Package version
3.1.0-exp.7
### Environment
```markdown
* OS:Windows 10
* Unity version:Unity2022.3.1
* Graphics API:DirectX11
* Browser:Microsoft Edge 116
```
### Steps To Reproduce
Afte…
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Hooking into the render pipeline of FS might allow us to publish depth images, which would go toward a proper 3D / depth camera sensor.
Rendering multiple viewpoints at the same time would still be…