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# MO2 Files (they'd be acceptable for all games, but listing here right now as I'm considering if they should be included or not)
- settings.txt
- This could be potentially important, mostly con…
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Running via command like
```C:\Users\Ethan\AppData\Roaming\Briano\UWPHook\UWPHook.exe BethesdaSoftworks.Fallout76-PC_3275kfvn8vcwc!Fallout76 Project76_GamePass.exe``` works fine, but attempting to do…
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Your tool works amazing, however I have one small issue. I can't figure out how to get BodySlide to work. Looking through the issue page, I can see that other people have been able to get it working …
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If possible, Not use OpenGL because RPI zero in Raspbian Buster didn't support it.
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Recently changed where my Fallout 4 was installed on (from G drive to C drive) and I didn't transfer my mods, instead I reinstalled all of them. All plugins are activated and are shown in the plugin l…
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If I try to update a mod or do a 100% replacement NMM is forced to close. There is the text of the log.
Trace file has been created: TraceLog20200825163426.txt
Mod Manager Version: 0.72.1.0
OS v…
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The following packages fail to build due to test-engine changes:
- csc104 (needs `builder` from `test-engine/racket-tests`)
- profj (needs `test-engine/test-display.scm`)
- java-lexer (depends on…
samth updated
3 years ago
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Fallout-New-Vegas/66acd000-77fe-1000-9115-d802425307e0)
Tested on (https://github.com/benvanik/xenia/commit/3d1d4dea47dd95117befe436ed292…
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[INFO] zEdit v0.6.5 x64
[INFO] Initializing xelib with "I:\Fallout\1. z-Edit\XEditLib.dll"
[INFO] xelib v0.6.0.0 initialized successfully
[INFO] xelib working directory: "I:\Fallout\1. z-Edit\"
[I…
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### Description
Game runs slow. It installed and started up with no dll mod needed. Same as Fallout 3, had to manually edit FalloutPrefs.ini (change iNumHWThreads to 4, also lowering view distanc…