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### Version/Branch of Dear ImGui:
Version 1.90.6, Branch: /docking/
### Back-ends:
imgui_impl_SDL2.cpp + imgui_impl_OpenGL.cpp
### Compiler, OS:
Linux + GCC
### Full config/build information:
_…
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imgui.h not found
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I am using the example code provided in https://github.com/imgui-rs/imgui-rs/tree/main/imgui-sdl2-support
I am running cargo on NixOS through a nix shell
![image](https://github.com/imgui-rs/imgui…
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I am habing trouble with the imgui version you set (1.77)
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Triggers when launching game within editor. When a C# code change takes place, after first error launching again works fine. Using "imgui-godot-6.0.1-csharp-only.zip" on Godot 4.3.beta2.mono
Spec…
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https://github.com/ocornut/imgui/issues/2653
Left is code, right is output:
imgui v0.8.0 (Arch Linux Glow Example)
![image](https://github.com/imgui-rs/imgui-rs/assets/34615798/e5e87078-b561-442e…
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In Overlay, we can change the color of everything. Except for one thing: The colors of the window frame. It's always the default blue color. I know it's a very small and even unnecessary feature, but …
ghost updated
1 month ago
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### Version/Branch of Dear ImGui:
Version 1.90.8 WIP 97a1111b
### Back-ends:
imgui_impl_sdl2.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
Android NDK 25.2 on Debian Bookworm x86_64 targetting A…
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Thought to collect some possible imgui widgets here:
https://github.com/cmdwtf/imgui_toggle - nice looking toggle switches - 0BSD
https://github.com/dalerank/imspinner - collection of animated spi…
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See Magnum Integration for ImGUI here: https://doc.magnum.graphics/magnum/namespaceMagnum_1_1ImGuiIntegration.html
Requires:
1) Add Imgui as gitsubmodule, and include in cmakelists
2) Add imgui…