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As part of the features discussion, the use of E19 as a Collection of Objects came up and the ability to infer information based on parts.
There seems to be a continuum from something that is cle…
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I've been following recent development of C# as a language and it seems that there is a strong focus on providing the means to write code more efficiently. This is definitely neat. But what about prov…
ilexp updated
5 years ago
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tldr: The root cause seems related to installing the `Windows Driver Kit - Windows 10.0.14393.0`, which confuses the scons script detecting the Univeral CRT location.
- Summary
After cloning the late…
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The Editors crash in automaptile because the xml doc not generated.
ur project is interesting but look like u are programming in vb6,
i know its E.O based but isn't worth using windows forms and ot…
ghost updated
6 years ago
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目标,功能,roadmap
-- 产出 wiki, milestone
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With game state management mostly stable, the next step is to implement an entity-component-system framework in the engine. This framework must follow the [pure ECS model](http://shaneenishry.com/blog…
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One of the design goals of Amethyst is having the tools be independent processes , with just some information and assets being transferred from them to the engine , which means that the choice of inte…
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0000 a0 21 b7 aa 04 ca 98 de d0 21 a6 a0 08 00 45 00 .!.......!....E.
0010 00 4b 51 cf 40 00 80 06 29 9b c0 a8 01 05 6b af .KQ.@...).....k.
0020 51 e6 d5 a8 1b 59 72 bd 00 ca 4b 24 7b aa 50 …
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As I am sure someone else will come out with this at some point, currently the Ids of entities were VERY basic in implementation and will not really track unused ids etc so if you were to instantiate …
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https://www.npmjs.com/package/infinity-agent
https://www.npmjs.com/package/timed-out
https://www.npmjs.com/package/pinkie-promise
All dependencies of webpack-related modules