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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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## Environment
ToF version 0.7.0-beta
Arch Linux 5.3.8-arch1-1 x86_64
## Steps to reproduce
Two clients needed (tested on separate machines only).
1. Open ToF client 1 and create an online ga…
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Hi,
I really enjoy the game, especially in the multiplayer mode. But I usually want to play multiple (multiplayer) games in a row, which right now requires sending a new invite or scanning a new QR c…
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Hi, Could you add more slots for multiplayer players on next release? 4 players is really low, most games have at least 8, or better 16.
Thank you
xdub updated
6 months ago
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That would be a nice addition for a later milestone, especially for our shy players who don't want to compete against us because we know the core elements on the gameplay and how to exploit balancing …
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### Description
gamemaker crashed once i closed out of my game and i also had another IDE running because that is the server for my game (i am currently testing multiplayer) and it is happening very …
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A few years ago it was possible to use jacdac protocol for multiplayer games with hardware (e.g. Meowbit), but now it is not possible?
For example, this program
https://arcade.makecode.com/84138-42…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Well, what's one of the most useless features to add to this simple game ? Multiplayer and modding of cource.
~~I'd like to use https://extism.org/ for it. Because it supports multiple "plugin" lan…
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### Describe your question
If Yes, What Do I Have To Do?
### Add screenshots
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