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Hi! I have a request. I noticed that navigating through the simulation space is only done by zooming in and using the mouse wheel. This is extremely annoying when you want to explore the space closely…
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I have seen that in Smilei the Nuclear Reaction are modelled using binary collision approach inspired by the article/work of Higginson.
```
A Pairwise Nuclear Fusion Algorithm for Weighted Partic…
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https://github.com/sweetalert2/sweetalert2/commit/7de8f7af35f4b0067edc4a735c5b9550537925c4
This commit adds what could be almost considered malware. Any navigator language that has ru in it will have…
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Alright so I've been playing this pack since the very beginnings. I remember times where pressure plates and buttons were made normally, BBF had much easier recipe and animals didn't explode.
From th…
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This is a fatal bug. Every time you add two rooms. they will conflict with each over and **BRICK YOUR GAME**
This is completely unacceptable for something like this, especially if your submod has s…
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**TLDR:** Text appearance adjustments can be instantaneous instead of taking several seconds
I noticed that, with shorter documents around 10 pages, changes like the font size, font weight, line sp…
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The `is=""` API can be confusing, and awkward. For example (in current v1 API):
### inheritance currently has to be specified three times:
```js
class MyButton extends HTMLButtonElement {} // …
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- [x] Create mouse model
- [x] Do we want to split out the two transporter activities from the biosynthesis in Reactome? I did in mouse. Yes - done by putting metabolism BP terms on reactions R-HSA-1…
ukemi updated
2 years ago
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I have a question regarding the relative velocity in the function one_collision in the file collisions.h. Line 161 reads
```
double vrel = p_COM/term3/term4; // relative velocity
```
As far as I…