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Originally reported on Google Code with ID 1548
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Required information!
OS version: Win7 SP1 x64
ConEmu version: 2014.04.04
*Bug description*
I use a ahk script to hide/show my main apps, on of th…
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```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…
-
### Discord username (optional)
_No response_
### Describe the bug
When the quake window is open, and you switch to another space, and then hide the quake window, it switches back to the previous s…
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currently, there's no a way to generate new font unless you use an external tool for it, previous idtech iterations, had support for TTF (Quake 3 and Doom 3) but those where a compile time setting, it…
-
```
Return to Castle Wolfenstein uses the Quake 3 Engine and its source code is
released is it possible for this to be ported as well, it as an awesome Single
Player for on the go, most of the code…