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We're seeing this crash randomly during testing and from users. I'm not even sure what "Resurrection of an object" means.
Any ideas on what might be going wrong?
```
(lldb) bt
* thread #5, que…
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First of all - thank you for this awesome book! I teach objective-c to art students at The School of the Art Institute of Chicago and found your book to be a super helpful tool.
I'm trying to modify …
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Hello!
So ive tried to follow your tutorial here: https://blog.pusher.com/animating-3d-model-ar-arkit-mixamo/ and my code is identical to yours but im getting an error thrown at playAnimation(...) …
arkwl updated
4 years ago
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Hi,
First, thanks for the excellent example for using SCNTechnique! I noticed when I zoom in on the plane that the glow effect will draw to the edges of the view / screen when the model clips to th…
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### Describe the project you are working on
currently working on a few 3D prototypes but using an Mac (M1 MacBook Pro)
### Describe the problem or limitation you are having in your project
Cu…
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Hello,
Are there any plans to support more of Processing's colour functions, as well functions that allow different materials to be simulated...? Ie, emissive(), ambient(), and shininess()
If no…
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in SceneKit for iOS you can access children nodes by name and interact with these nodes.
In SceneForm there is a method to find the child by name, but it will not find the child node.
All childr…
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So I've found that we have a huge problem with some of the transforms that we are using because they are mirrored matrices. Sceneform seems to only have support to express the rotations of Sceneform n…
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`PYTHON_API_VERSION` and the related `sys.api_version` module attribute were last changed for Python 2.6.
At the moment they're not documented at all, so anyone stumbling across them (e.g. by runni…
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Snap will render an empty, transparent image for SKViews. As a workaround, checking and handling for Spritekit in `UIView+Render` seems to do the trick:
if let skview = self as? SKView {
…