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```
Decidir qué librería usar para los smart pointers y escribir normas de uso
```
Original issue reported on code.google.com by `Lince3D@gmail.com` on 19 Oct 2010 at 2:25
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```
Decidir qué librería usar para los smart pointers y escribir normas de uso
```
Original issue reported on code.google.com by `Lince3D@gmail.com` on 19 Oct 2010 at 2:25
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For branches and objects implement a few frame delays before the actual delete calls is made after object destroy.
The object should be removed from all main game and scene vectors/lists/maps; ho…
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Currently, uvgRTP public API is very much C-like. It would be highly beneficial to add separate C++ API alongside the C API so smart pointers can be used.
This would not break the existing API. The…
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# Wrapping Resource Handles in Smart Pointers - C++ Stories
Some time ago I covered how to use custom deleters with smart pointers. The basic idea is to specify a dedicated method that will be called…
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## Please don't rush with answer =)
Hello, everyone.
First of all, I do realize, that this question may look trivial for an experienced rust user, but for newcomer it does not look clear. Even mor…
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Dear developers, I'm completely incompetent in modern C++. But this aspect is a strange design to me:
Suppose I'm writing a `struct A { struct B b; };` into JSON. What reflect-cpp does is basically…
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Hey Guys!
I had a few suggestions and need clarifications on few features by Miden Rollup
### View functionalities in miden smart contract
- I have explored several miden MASM contracts, But…
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The current ownership model has some issues:
- Cannot be guaranteed to be memory-safe.
- The lack of weak pointers for root objects makes it harder to avoid memory leaks (due to cyclic dependencie…
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There are currently very few deletions of pointers. There should be a thorough look through of destructors and positions where resources should be deleted.
Alternatively, smart pointers should be use…
SiXoS updated
8 years ago