-
Another one to add to the cool library you've got here.
3440x1440
60FPS+
Latest update is 5.5.1.
-
### Checked Existing
- [X] I have checked the repository for duplicate issues.
### What happened?
Trying to join a Splatoon private battle from a Wii U when connecting to a Private Battle hosted by…
-
### Checked Existing
- [X] I have checked the repository for duplicate issues.
### What feature do you want to see added?
(Using the new issue templates flow for this one)
Integrating at l…
-
### Checked Existing
- [X] I have checked the repository for duplicate issues.
### What enhancement would you like to see?
Dani has been hard at work at a [complete rewrite of the matchmaking code …
-
I created a 4-channel BRSTM a while ago, but I don't know the BrawlBox version number anymore.
Now I'm trying to create a 6-channel BRSTM and BrawlBox crashes upon opening the 6-channel WAV.
It thro…
-
There is a solved issue regarding this but it wasn't really solved, a comment from @Marionumber1 https://github.com/wiiudev/libwiiu/issues/9#issuecomment-113835294 explains why the issue is occurring.…
-
Everything is good up until the Account Login step at /v1/Account/Login.
I get returned an error message saying "Upgrade required." I assume this has to do with the new version of the Nintendo Swit…
-
The button for the relatively new communities doesn't appear on the unfucked dash. Guessing this is it just not getting brought along to the new top bar along with the other buttons but can't actually…
-
- [x] 背景が暗いステージで、イカランプ縮小時、端の部分でオフライン表示を過検知することがある
- [ ] 同様にバツテンプレートとも誤マッチが発生していないか確認
-
Hi,
Thanks for this wonderful asset. I'm trying to create a scenario where a texture needs to be painted over to complete a level. Is there a way to determine how much of the texture is painted? Fo…