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Requested [in Kaggle](https://www.kaggle.com/datasets/davidcariboo/player-scores/discussion/377997).
> And also, I understand why they are not there but wondered if the appearances sheet (or somewh…
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```
function kPMServer:OnPlayerFindBestSquad(p_Hook, p_Player)
-- TODO: Force squad
end
```
Fix up this code in Server / __init__.lua
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# Basics
- [x] Migration from Wottactic.
- [x] Needs maps to work.
- [x] Needs entities to work.
- [ ] I am willing to contribute (Provide resources like maps, entities and keep the up-to-da…
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When we add lots of slots to squad templates, the stats in the brackets disappear, for characters like Rey or GAS, the zetas also get lost between columns
It would probably be better if you could t…
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Limit number of anime girls by 3. This would let to create more than 9 playable characters and remove confusing at numbers, cuz it's annoying when for example Sei changes keyboard number by progress o…
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```
Goucher's implementation includes the concept of squads, which is a group
of players banded together in some way. Along with Issue 2, this should
make the server more social-oriented.
Possible I…
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How to use bert-squad model to predict fastly or how to load once and predict multiple inputs.(Since it takes 25-30 sec for one single input)
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Idea: Make it so that in the instant action menu you can enable "Squad Choosing: and at the beginning of the round you can make your own squad from the people and there will be stuff like you can see…
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It is giving wrong fire missions. about 30-40 milrads off.
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**Feature description**
So basically, this will make it so that you can assign a squad, red, green, blue, or yellow, and the people in the squad can have a triangle above their head in the detail vie…