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Would it not be easier to use UE4 and write plugins for any features we feel are missing? What we need to support:
Visual scripting - supported in UE4
Integrated tools/game - supported in UE4
Network…
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First, thank you for your incredible addon ! It's very fun and easy to use, I love it !
**The problem**
I would like to bring a new feature to help people to create complex dialogs. Dialogic is v…
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This issue was created to **accommodate requests** for adding **syntax highlighting** for specific user tags.
> _Syntax highlighting can be added for almost any custom cases, if it will not have a …
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Godot's Tree control node is kind of bad. _Really_ bad.
Text overflow is bugged thanks to the existence of icons, buttons or both. The outline is rendered incorrectly. There's no way to adjust the wi…
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EditorConfig already has an option that people use to deal with differing line delimiter semantics, but because that option does not address semantics directly, the effects of its use for that purpose…
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I can not learn to use Godot. I have a bit of programming experience, but probably not enough. I'm just not a code person. And I want to create games.
I know there is a visual script. But it is just …
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Hi Gabriel,
I saw that you made some changes in the last weeks, e.g.cc1101.
I tried to compile as I always did before, but now I get an error:
/usr/local/Cellar/arm-none-eabi-gcc/10.3-2021.10/gc…
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Hello. I've been thinking about writing a BPMN execution engine in Elixir. I've got lot's of BPMN experience and a couple of years of Elixir - mostly writing a Elixir/Phoenix/LiveView web app.
So,…
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I followed the information on the wiki repo and I am getting undefined reference errors everywhere
```
[Running] cd "/home/shadowblitz16/Documents/Projects/Code/SimpleList/" && g++ main.cpp -o main …
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### Is your request related to a problem? Please describe.
Many teachers see their students often lost when -while starting to learn Scratch- they are faced to the many blocks available in the Scra…