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There should be a 4:3 aspect ratio option. This is what all consumer TVs were during the active life of the NES. There was no practical way to see the output of an NES other than 4:3. This is also wha…
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# ⚠️ P-L-E-A-S-E, PLEASE, PLEASE, PLEASE read and follow all of the instructions first ⚠️
### If you see SSAP ads and are willing to share cookie, please reply so volunteers can give email to you.
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The Programming Historian has received the following proposal for a lesson on 'Creating Interactive Visualizations with Plotly' by @gdmeo. The proposed learning outcomes of the lesson are:
- Learni…
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I think that this proposal is important, Please try to consider about this.
When we are attempt to create 3d cab, if we do not create full 3d cab, when we are moving or rotate the camera, we are thr…
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### What is the issue?
Hey amazing team! I’m experiencing an issue with the context window size when using the new Mistral Nemo model on Ollama version 0.2.8-rc2 on my Apple Mac Silicon M2 Pro. Accor…
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**Another one from my scratch notes**
Task: Implement Bone Animation
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Goal: Support animated models. At the moment, the bone animation kernel runs, and technically i…
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Please add support for the following Generative AI (Standard Diffusion, etc.) websites:
https://www.liblib.art/
https://civitai.com/
https://seaart.ai/
https://tensor.art/
https://pixai.art/
h…
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### **Hi, first of all, thank you for sharing great project.**
I'm utilizing Mixamo mocap data, to inject punch motion to my character.
This is the frame where punch hits, so skeleton's right ha…
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Tracking updates of www.redditgifts.com
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### Description
I don't know how I'm meant to manipulate pixels in this library?
I didn't find a SkBitmap at all, and manipulating image pixels seems to be slow.