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Anh em - nên test thử để làm cái này
http://www.html5canvastutorials.com/advanced/html5-canvas-save-drawing-as-an-image/
Hiện tuần này sẽ sắp xếp làm thử 1 cái.
`canvas.toDataURL();`
Game dạng…
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Implement some means of anchoring the UI to different parts of the screen (the corners, sides, or center)
- Might need to make some kind of GUI transform component, actually?
- [x] Canvas object (Don…
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Once canvas is drawn a resize event does not retrigger redrawing of the canvas. Thus if the screen is rotated often the canvas is scaled out of view.
Maybe this is a solution: http://www.williammalon…
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In a first step, the idea would be to make the Tk Canvas stateless, i.e. without any implicit, hidden state.
The Tk render function should take a big dict with all necessary attributes that are nee…
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### Describe the project you are working on
Currently working on a game which makes heavy use of shaders to pull the entire aesthetic together.
### Describe the problem or limitation you are ha…
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Now that Ejecta supports AppleTV, I'm really interested in trying to get Phaser working with it. I've done a ton of searching and found people saying they use Phaser with Ejecta, but I can't find any …
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For pixel art games, it would be convenient to be able to set canvas [imageSmoothingEnabled](https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/imageSmoothingEnabled) property t…
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## Java Script Oriented Programming
# Constructor
```
export class SpawnPlatform extends GameObject {
constructor(canvas, image, data, xPercentage, yPercentage) {
super(canvas, im…
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**Describe the bug**
Open the UI canvas, enable the features of the rendering target, render the attimage file, create an entity, add the UI Canvas Asset Ref component, add the created UI canvas file…
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### Describe the project you are working on
Hex based map game
### Describe the problem or limitation you are having in your project
every part of the hex and camera need to have many complex…