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## Describe the bug (🐛 if you encounter this issue)
We ran into an issue on our cluster where upon the creation of a RWX workload hundreds of share-manager instances for the created PV are started …
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I'm trying to run over an entire run and after event 119, I get a bad_alloc exception.
My modules file is:
```
[MODULES]
plot=PlotPedestalAndNoise
[plot]
export_sql=1
```
so the only possible source…
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```
http://google-opensource.blogspot.com/2015/03/farewell-to-google-code.html?m=1
```
Original issue reported on code.google.com by `Rym...@gmail.com` on 6 Jun 2015 at 1:55
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I'm finding that `topgrade` is extremely useful, but it's a bit easy to miss some things that are updated that are important. Having a final bullet point list of things that have been upgraded post up…
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after dying and healing the inventory no longer works
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```
http://google-opensource.blogspot.com/2015/03/farewell-to-google-code.html?m=1
```
Original issue reported on code.google.com by `Rym...@gmail.com` on 6 Jun 2015 at 1:55
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Autumn crashes on netsplits here. I'm using it with Daemons and it does not appear in the channels after the netsplit, but the process is still running. The Logs don't show any conspicuities.
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I remember at one point Compton development looked like it was on the move, now that doesn't seem to be the case.
With the Linux world moving as fast as it does, I don't see Compton staying at the pa…
ghost updated
6 years ago
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Whenever i create a region zombies instantly die in there as if the nozombies flag is on?
The nozombies flag is not activated or anything. All zombies just instantly die and stops spawning inside :c …
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The win and death messages could all come from this module, instead of being separated for every game.
Edit: that could also allow for an option to toggle automatic looping of a game after it's fini…