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TrueSkill does not seem to work very well when the actual matchmaking is not done using it's results.
It is also too hard for people to understand apparently.
The challenge is to come up with an a…
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Traze currently lacks any support of scores or statistics about player performance.
We want to implement a rating-based scoring system in order to compare the performance of different bots and player…
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- Predict all outstanding matches in groups, calculate group position for each group match outcome combinations and base probabilities to qualify to first KO round.
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Description:
http://wow.gamepedia.com/index.php?title=API_GetBattlefieldTeamInfo&oldid=509229
"Returns information regarding an Arena team
teamName, oldTeamRating, newTeamRating = GetBattlefield…
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To rank players in ctf2 games it may be beneficial to match players against not every other player on the field but only against the opposite team players considering the average levels of both teams.…
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Why do you want/need this enhancement?
As a fairly popular gaming site, we're set to be the future resource and
reporting area for a discontinued game.
What should this enhancement do?
I really l…
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There was some discussion recently about possible improvements to the implementation of "Skill Level" in Stockfish on discord. @vondele suggested to try eval randomization, in particular interpolation…
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It's not the lobby's decision whether I want to be kicked out of the running battle. Ask me what I want to do when I'm already ingame but zkls decides I should be in another battle.
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I want to be able to display not just a win % but a kind of "confidence" that X will be Y (people, archetypes or even cards). Treating every match as a 1 or a zero for each participant and using confi…
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```
Why do you want/need this enhancement?
As a fairly popular gaming site, we're set to be the future resource and
reporting area for a discontinued game.
What should this enhancement do?
I really l…