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For some reason, the only events I can get to fire are the init events. Here's what my code looks like:
````javascript
// in a server method
import {Team} from '../Teams';
const leagueTeams = Te…
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First of all, thank you for sharing this module! I am experiencing an issue where onDisconnect is not triggered when I loose my internet connection (test by unplugging computer from the internet). Als…
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I have a piece of code:
```
vapp.hyperv = new virt.Hypervisor(vapp.hyperv_string)
vapp.hyperv.connectAsync()
.then(() =>
vapp.domain = vapp.hyperv.lookupDomainByNameAsync(name)
)
…
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I have a issue where the move event is not firing. my plan is to cancel the dragging as soon as the user puts the item in a wrong spot.
On the other hand the onStart and the onEnd are working, is i…
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## Description
Spawning in and firing an incendiary slug from a shotgun causes a hard crash on the debug server. Other shotgun shells work fine.
>[FATL] unhandled: Robust.Shared.Utility.DebugAsser…
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Tigtone randomly repeats firing sound at about 1.5 sec intervals. Grid deletion does not solve. Going further away, does not solve. Attempting to fire weapon (assumably the one that broke) will add an…
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Torpedo launchers currently behave like missiles: they launch and then travel in any direction at all. Torpedoes should be more directional, being limited to firing arcs of 90 or 120 degrees. Otherwis…
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As NCrunch runs tests other tests that use dates are being affected by the india culture set in the before of other tests.
I have not ran this in TFS or R# yet.
```
before initialize = () =>
…
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I had an issue where slideChanged would fire more than once when changing from my last slide to my first slide.
Besides enabling looping, all settings when initializing the slider are default. I ad…
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I've been trying to send Google Tag Manager (GTM) stats on our Vimeo player, when it goes fullscreen. The problem is that when the fullscreenchange event gets triggered, it sends 2 GTM event pushes. I…