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In the prism effect issue #97 we discovered that the hmd calibration interferes with the camera rotation. In addition the Hmd calibration also interferes with other modifiers like controller offset. …
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Key press to reset HMD orientation to graph camera position
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Basically what the titles says. Make the overlay track the HMD instead of the controller. Basically make it a static position relative the eyes.
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is there a way to force "2D" mode? Like say I just have Steam VR installed, can i launch an aframe example without it trying to present to the VRDisplay? Can i utilize the `FakeVRDisplay` located here…
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HMD (camera tracking works in game, but does not / has not been tested in:
- [ ] Main menu, all main menu items
- [ ] Cutscenes, win scene, end scene
- They seem to be tilted oddly, but trackin…
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Hello,
I'm developing a 3D game which offers both VR and desktop environment. I want to allow the users to select the mode they want to play but only if the HMD is connected. Is there any way to de…
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**Describe the bug**
My Index HMD is not detected. However, EDID information does exist enough to identify the HMD. Something in the scanning and detection of HMDs fails. ~~I suspect this could be…
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# Steps to Reproduce
Press CTRL SHIFT D to enter HMD mode.
# Actual Behavior
User interface is stuck to the view in HMD
Parts of buildings and trees do not rez in HMD
Colors are washed out
St…
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Hi, I am now looking at how to set the status of controller. For example, when my device disconnect(sleep), the icon on steamvr turn gray like the HMD. I found [one](https://github.com/ValveSoftware/o…