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GodotVR
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godot_openvr
GDExtension-based OpenVR module
MIT License
229
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35
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Better error handling
#161
vilhalmer
opened
6 days ago
0
Move usage count to print_verbose
#160
vilhalmer
closed
6 days ago
1
Remove unnecessary tracker tracking
#159
vilhalmer
opened
6 days ago
0
Update model metadata for Godot 4.3
#158
vilhalmer
opened
6 days ago
0
Add .editorconfig
#157
vilhalmer
opened
6 days ago
0
Read our own action manifest to configure inputs
#156
vilhalmer
opened
6 days ago
0
Refactor overlay support to use SubViewportContainer
#155
vilhalmer
opened
6 days ago
5
CI package should include both release and debug binaries
#154
vilhalmer
opened
1 week ago
0
Bare minimum changes to demo to get errors resolved
#153
BastiaanOlij
closed
6 days ago
3
Change release CI to only build on tag
#152
BastiaanOlij
closed
5 days ago
4
Update 2.0-dev to Godot 4.2 + mingw support
#151
vilhalmer
closed
1 week ago
63
"Using OpenVR overlays" Are there any related tutorials or examples available?
#150
TitansWhale
opened
1 year ago
2
Cant find where a print massage is coming from in the console
#149
JK-MITC
opened
1 year ago
0
is project still updated?
#148
embelcourt
opened
1 year ago
1
Godot crashes when I load the project.
#147
Xeyod
opened
2 years ago
1
Exposing skeleton finger data.
#146
2-3-5-41
opened
2 years ago
0
`keep_3d_linear` causes the output to be too dark on Linux
#145
kb173
opened
2 years ago
4
Aligning spatial nodes with real world objects
#144
berkselvi
opened
2 years ago
0
do not use openvr module in godot latest version
#143
AqilaAdnandana
opened
2 years ago
0
Delay between head tracking and scene render
#142
rubenquidam
opened
2 years ago
0
Make proper use of WaitGetPoses
#141
BastiaanOlij
opened
2 years ago
1
Fix timing issue by splitting logic off to new end_frame function [Godot 4]
#140
BastiaanOlij
closed
2 years ago
0
Updated godot-cpp to 3.4 59ecf3b and godot-xr-tools d857eb44
#139
BastiaanOlij
closed
2 years ago
0
Fixed OpenVRExportPlugin.gd for Godot 4.0
#138
CytexalMika
closed
2 years ago
1
Updating godot-cpp to f58a2f2
#137
BastiaanOlij
closed
2 years ago
0
Need help with step rotation
#136
Cringewalker
closed
3 years ago
1
Cannot differentiate the trackpad and joystick on Valve Index Knuckles
#135
TomJamesPearce
opened
3 years ago
1
Reimplementing controller logic to new structure
#134
BastiaanOlij
closed
2 years ago
0
Rendering in headset breaks after moving window
#133
gyroninja
opened
3 years ago
9
No support for trackpad in WMR
#132
BastiaanOlij
opened
3 years ago
2
When to prefer OpenVR over OpenXR
#131
arran-nz
closed
3 years ago
2
Trying to set "action_json_path" results in Error
#130
Kyniverse
opened
3 years ago
5
Add clang format to CI
#129
BastiaanOlij
closed
3 years ago
1
Update workflow for new asset library
#128
beniwtv
closed
3 years ago
0
Cleanup builds in repo and copy openvr dynamic library in place
#127
BastiaanOlij
closed
3 years ago
1
Change how our release zip file is put together
#126
BastiaanOlij
closed
3 years ago
3
GitHub actions: Create a proper release if a tag is pushed
#125
beniwtv
closed
3 years ago
1
Problems with ARVROrigin movement [Godot 3.3]
#124
dedm0zaj
closed
3 years ago
11
Port to godot 4
#123
BastiaanOlij
closed
3 years ago
18
[Feature Request] Add support for dashboard overlays
#122
CrispyPin
opened
3 years ago
4
Controller pose lag: `GetDeviceToAbsoluteTrackingPose` and `fPredictedSecondsToPhotonsFromNow`
#121
paul-marechal
opened
3 years ago
1
Black Screen (in HMD) when using GLES2 with OpenVR
#120
gururise
opened
3 years ago
2
Battery percentage and charging status in OpenVRConfig
#119
CrispyPin
closed
3 years ago
2
[Feature Request] A way to get the battery charge level of controllers
#118
CrispyPin
closed
3 years ago
2
Update to godot-cpp for Godot 3.3, OpenVR 1.16.8 and add new functions
#117
BastiaanOlij
closed
3 years ago
5
Rendering glitches with transparent shaders
#116
vi-technocat
opened
3 years ago
0
Anyway to detect if HMD is connected?
#115
Albertolopezs
opened
3 years ago
2
Dashboard Detecting and Auto Pause
#114
Nidonocu
opened
3 years ago
2
Vive wands left and right mixup
#113
BastiaanOlij
opened
3 years ago
1
ovr_first_person.tscn seeks its dependency in vr-common instead of godot-xr-tool
#112
Bebop182
closed
3 years ago
2
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