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CKAN has officially become a threat to the community because mod author are beginning to change their mods over to All Rights Reserved in order to stop CKAN from listing. This will hurt modding in th…
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I could not find any other issue mentioning this, so I suppose most discussion about it happened over IRC.
In #5049 we discussed some things about scripting, and some said the Godot team is consideri…
ghost updated
7 years ago
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Seems like `AppTestHarness` is missing in the git repo.
``` sh
verity:starling-chat-console jeko$ amxmlc -library-path=lib/starling.swc src/fovea/chat/app/App.as
Loading configuration: /.../flex/fram…
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# Título
Modularizando JavaScript en el navegador
# Formato
Charla
## Nivel
Medio
# Descripción
> Programas JavaScript. Sabes que el frontend mola mucho pero no puedes dejar de mirar a tu compañer…
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Hey guys,
I was thinking of some changes to the plan of the game. Here they are:
1. Have a MVC implementation. Have some sort of SQL database be our model, the server scripts be controllers, and the c…
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First of all: I read a lot about CP-Multiplayer here and on Modhoster.
**I understand Multiplayer in general is deactivated** because of major issues and your decision to give it a rewrite.
I read a l…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item) by [Persons Name](link/to/person)
```
skial updated
9 years ago
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I'd like to get some thoughts from those who might be interested about the 'primitives' that should be supported out of the box - these are the data types that every game should have. For example, MUS…
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First of all, thanks for porting this. It's awesome fun to play around with!
I'm play around with building an isometric engine which uses Dartemis for the EPS and PixiJS for the rendering. I'm notici…
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My feeling is that we should toss the idea of pixels right out the window. All objects should have their own local coordinate system, both X and Y valued from 0 to 1. This will allow consistent spacin…