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The Input Configuration screen doesn't differentiate between L/R shift, ctrl, alt, etc. so if you try to use both, they turn blue, indicating that the button is already in use. However, the emulation…
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Creating a new issue to avoid cluttering up #195
Still tracking down the exact issue, but I've found several other issues with the MSU-1 code that are probably causing problems of their own, like …
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_From @emarleau on December 7, 2016 14:17_
I'm not sure why but when I play a MSU-1 game with my headphones I hear a crackling sound from the right speaker. I'm not having this problem with standalon…
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I'm not sure why but when I play a MSU-1 game with my headphones I hear a crackling sound from the right speaker. I'm not having this problem with standalone snes9x or even when I'm using my PC speake…
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I'm trying to dig through the code myself, but not finding anywhere that does cleanup after closing a ROM (i.e. loading a different game), but wherever that is, we should probably add in an unload fun…
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Trying to compile for Linux from the unix directory after the MSU-1 merge:
./configure && make
...
configure: creating ./config.status
config.status: creating Makefile
Makefile:5: *** missing s…
ghost updated
7 years ago
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@ljcohen could you remove or clarify the purpose of these files on your 'msu' branch?
```
MMETSP_SRA_Run_Info_subset_msu1.csv
MMETSP_SRA_Run_Info_subset_msu2.csv
MMETSP_SRA_Run_Info_subset_msu3.csv
M…
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How difficult would it be to add support for the MSU-1?
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Title says it all, the system just freezes on the "Loading" message. Tapping Reset will mess up the menu, a real power-cycle is needed.
One solution would be to just display a "File not found" error …
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Megaman X2/X3 crash after the Capcom logo
Whenever SuperRoadBlaster locks up and you can't even alt-tab or go back to the GUI, goes into what seems like an endless loop but the frame counter keeps up…