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### Is your feature request related to a problem?
Yes,
Currently, I have been able to partially run the Black Myth: Wukong Benchmark Tool by using DXVK in Crossover with the -dx11 flag.
### Descri…
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Any suggestions how to use Ink and a native c++ engine?
I imagined porting https://github.com/premek/pink to c++ via https://github.com/yhirose/cpp-peglib.
Any other ideas?
The game engine is…
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I've noticed a number of places in the tests, such as this:
https://github.com/mas-bandwidth/yojimbo/blob/c868d55f49c0fc78be3b4262ff549e34df0096ff/test.cpp#L1454-L1464
Where we're calling `client-…
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Ticket: [Ticket #180792]
*Description:* Xinput has apparently been updated (as of the release of the Xbox One, actually) to support more than 4 controllers, up to 8. Windows itself now detects more t…
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Crashing when attempting to load the game, removing Elenai Dodge 2 and Feathers fixes the crash. Really love this mod, thank you for back-porting it.
Cannot invoke "net.minecraft.client.multiplayer…
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Hi! I'm currently developping a modpack that took almost a year to assemble. Unfortunately, I don't have any programing skills... I'd like to know if is there a way to make your mod work on forge 47,3…
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Greetings. Over the last few months I've been leading a project to mod Resident Evil for the Sega Saturn, and recently a new tester came by that used a Saroo. During his testing, he found the followin…
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Stereo sound panning in SDL_Wii seems to be reversed from the PC and other SDL
ports. In both WiiDoom and a generic SDL game that I am porting to the Wii, the
sounds are quite clearly oriented b…
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Months ago I was made aware of this project and have been watching as I've never seen anyone really attempt to make an engine of this kind for DOS. Specially with the renaissance going on in the N64 a…