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I'm trying to use`pspdev/pspdev:latest` docker image to build the project, this includes the psp toolchain required in the [building instructions](https://github.com/dbeef/spelunky-psp/blob/master/rea…
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We've noticed rather slow performance of the WIP DevilutionX [PSP port](https://github.com/diasurgical/devilutionX/pull/5869) and I wondered if the SDK is actually built in optimized mode (e.g. `-O2`)…
glebm updated
8 months ago
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@fjtrujy
after updating my toolchain to this newlib version **4.4.0**, i get a compile error for pspsdk trying to dereference _LOCK_T, which is defined to int in sys/lock.h because _RETARGETABLE_LOC…
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![image](https://github.com/Yoti/psp_pspident/assets/157289797/340a00cc-cef6-4457-94cf-fcf9fccfa4e1)
im intalled make.
Can someone say me, why this error appears?
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I've been working on a project that is using Cmake to configure the code. In my case I'm working on [RSDKv5-Decompilation](https://github.com/smb123w64gb/RSDKv5-Decompilation)
The project renames the…
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After walking for a bit, and then not clicking any buttons on the console, the game crashes the whole console, forcing it to shut down.
PSP-3000
[ARK-4 CFW](https://github.com/PSP-Archive/ARK-4) (…
Zekiu updated
9 months ago
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since PSP needs some quite elaborate startup code, it'd be nice having libSDL*main back. this may also affect the autoconf build (untested)
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When you launch the game, you're met with a black screen, as the main menu doesn't display correctly. You can still navigate it tho, and launch into the singleplayer game by pressing Down arrow 6 time…
Zekiu updated
9 months ago
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Hello,
For the past 2 days I had the absolute pleasure (read: nightmare) of building the toolchain under cygwin.
My question is mainly this - would you be interested adding in some extra patches…
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Since its initial commit to this GitHub repository in Oct 2010, the reported SDK version has been `1.0+beta2`. This is despite significant changes having been made the last decade to justify, at the v…