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I propose to use [Schall Suit](https://mods.factorio.com/mod/SchallSuit) mod as a dep. This has several benefit:
- reduce maintenance of this mod
- reduce bloat of this mod (not need to have 2 arm…
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Hi
I have a CTD with the "wireless automation" mod enabled. Here are the details:
Mod version: 2022.10.10.0
Mod Updater: Used, no effect.
Local download: Yes, still CTD
Mod Conflict: All othe…
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This mod here https://www.nexusmods.com/valheim/mods/1219?tab=bugs
Adds in the agility to filter the craft/upgrade menus
A built in version of this would be amazing
something like a few clickabl…
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Hello.
I know you mentioned that you had to take out some features of the voice mod to ensure future compatibility, but I feel, out of all the features that were included prior to Lite, Autoplay is…
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I have a few tornado improvement suggestions for the mod, to make it much more realistic and fun.
Changes:
-Wedge tornadoes
Pretty self-explanatory, readds the wedge tornadoes from previous versi…
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Hi,
My game crashes when the research colonial charter finishes with this error:
Error while running event ColonialCharter::on_research_finished (ID 18)
Unknown interface: silo_script
stack t…
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The damage meter allows including your additional crit chance from mods such as IoG.
I have two requests for this.
#1 When enabled, it shows the amount of the mods for additional dot crit chan…
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Some of them are obvious, but some, especially the patched bosses, are pretty hard to figure out if you don't already know what they do. Having some actual documentation about what the options change …
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I know that the dev has a ton of other things to do, but there are some QOL features which really would make things easier for all mods, and would add a lot of value to lower the time needed for a rep…
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BTW I don't know if this QoL feature request suggestion would be desirable for Dash Faction or not, but...
I was recently playing the DNF2001 restoration mod, and it has the pistol which is similar…